Leagues

2 Teams of 4 to 5 players compete Head to Head in 5 events.

EVENT 1 Individual HTH 3-6-3 (First team to win 3 Rounds = 1 Point)

Each Team sets their order before the match begins, and send their first stacker to the competition table. Players race in best 2 out of 3 to determine a winner, the first team to reach 3 wins is awarded 1 point.

EVENT 2 Individual HTH Cycle (First team to win 3 Rounds = 1 Point)

Each Team sends their first stacker to the competition table. Players race in best 2 out of 3 to determine a winner, the first team to reach 3 wins is awarded 1 point.

EVENT 3 Doubles (first team to win 2 rounds = 2 points)

Each Team sends their first Doubles to the competition table. Teams race in best 2 out of 3 to determine a winner, the first team to reach 2 wins is awarded 2 points. Each team must have all the team members compete once before sending stackers up to compete again.

EVENT 4 Timed 3-6-3 Relay Raise the Bar (fastest time = 3 points)

The team with fewer points after the first 3 events starts this event. The first team completes a Timed 3-6-3 Relay. This is their first attempt. The second team completes an attempt to beat their time. If they do, then the first team will use their second attempt to try to beat that new time. Play continues until each team has used all their attempts (if needed). The team with the fastest time after all the attempts have been used wins this event.

EVENT 5 HTH Cycle Relay (first team to win 2 rounds = 3 points)

The two teams come to the table for a HTH Cycle Relay. First team to win 2 races wins the event. All players must be subbed in during relay events so that each player on a team completes at least one attempt.

Printable Score Sheet

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