Play Individual 3-6-3 Raise the Bar
Club Meeting (10 minutes)
Explain that the focus for the day is the Timed 3-6-3 Relay.
This event has a lot of rules and strategy and also requires teamwork for a team to do
well.
Explain the Rules of the Timed 3-6-3 Relay
Break the players into teams of 4. If needed, teams can be 5 or 6. In a competition, only
4 players stack during each attempt and then the ones who are sitting out will sub in. For
the practice exercise they will do, everyone will participate in every attempt.
Group Training (30 minutes)
Timed 3-6-3 Relay (15 min)
Break students up into groups of 4. Groups of 5 or 6 also work but 4 is better for this drill
if you can have all groups of 4.
Each team sets up a mat and timer and one set of cups to practice relays. Place a piece
of tape on the floor approximately 7 feet back from the table to represent the start line.
Review all the rules of the Timed 3-6-3 Relay especially the importance of stepping on
the tape and waiting until the returning stacker does that before the next player goes to
the table to stack.
Have each team practice the Timed 3-6-3 Relay and record their time. Even if there are
5 or 6 in a group, they will all stack on every attempt even though, in a competition, only
4 would participate in the attempt.
After each attempt, the players rotate. The starter goes to the end of the line and
everyone else moves up a position.
Continue this practice after each attempt so that each team member has the opportunity
to practice being the starter (starts the timer and stacks first), the anchor (runs up, stacks
and stops the timer) and the positions in the middle.
After all the teams have practiced for about 10 minutes, have a meeting and talk about
what positions they think they are good at, what techniques they think are important in
each position and other details that will help everyone improve their performance on the Timed 3-6-3 Relay.
Head to Head Relays (15 minutes)
Bring the club back together for a lesson on Head to Head Relays.
Explain that in Head to Head Relays, two teams race each other. When this event is
done at sanctioned competitions, teams win or lose by having the fewest penalty points. Penalty points are any scratch and the scratches get counted up. When this event is
done as part of Stacking League, any scratch is a loss for the team.
The teams will complete Head to Head relays using Stacking League Rules. These
races are typically completed using the 3-6-3 or the Cycle. Teams should practice this
event using the 3-6-3.
Put groups of 4 teams together and have two teams race and two teams judge.
At the end of each race, the judging teams will discuss what penalties they saw, if any.
This discussion will deepen their understanding of the rules.
If both teams had penalties, then the race is a tie and is run again.
The racing teams will race for the best 2 out of 3 races to determine a winner.
After the first two teams races are completed, the teams will switch roles.